LDtk (.ldtk)
The LDtk exporter writes a single-level LDtk project file. Pick it when you ship to a game built on LDtk's level format or when you want to keep editing in LDtk later.
What's covered
- Tile layers.
- Tilesets (one tileset definition per source).
- Entity layers from GridCraft object layers (rectangles and points).
- Horizontal and vertical flip flags on tiles.
What gets lost
- Diagonal flips (rotations). LDtk doesn't have a slot for them.
- Wang sets and AutoMap rules.
- Per-tile animations.
- Variable-size tiles. Anchor exports as 1x1.
- Polygon and polyline objects. Use rectangles if you need shapes LDtk understands.
Output
map.ldtk (UTF-8 JSON, single-world, single-level)